AI Insights · Timothy · July 2024
Top 5 Play To Earn Games on Android in Turkey - Q2 2024
Discover the performance trends of the top 5 Play To Earn games on the Android platform in Turkey during Q2 2024, including downloads, revenue, and active user metrics.
During the second quarter of 2024, the top 5 Play To Earn games on the Android platform in Turkey showcased varying trends in downloads, revenue, and weekly active users. Here's a detailed look at their performance:
Find the Alien from MOONEE PUBLISHING LTD saw fluctuating revenue, beginning at approximately $106 in early April and peaking at $188 the following week before gradually declining to $46 by the end of June. Downloads were initially strong with 27.9K in the first week of April, experiencing a dip mid-quarter but recovering to 16.6K by the last week of June. Weekly active users started at 316.9K and saw minor declines, ending the quarter at 285.8K.
Bus Simulator : 3D Bus Games by GamePark reported no revenue during this period. Downloads started at 18.4K in the first week of April, gradually decreasing to 4.6K by the end of June. The game’s weekly active users also showed a downward trend from 48.6K at the beginning of April to 29.4K by the end of June.
Associations - Word Games from Hitapps Games had a modest revenue increase, starting from $2 in late April and peaking at $10 in mid-May. Downloads spiked significantly from 320 in early April to 14.6K by early May, then fluctuated to 2.4K by the end of June. Weekly active users followed a similar pattern, starting at 2.5K in early April, peaking at 18.2K in early May, and ending at 7.9K in late June.
Little Panda's Kids Coloring by BabyBus had minimal revenue, peaking at $3 in early April. Downloads varied widely, starting at 1.1K in early April and peaking at 5.9K mid-month but then showing a decrease to 672 by the end of June. Weekly active users began at 4.9K, reaching as high as 8.7K mid-April, and concluding the quarter at 3K.
Super Monster: Color Friends from CAESURA YOUTH ORCHESTRA reported no revenue throughout the quarter. Downloads started at 2.5K in the first week of April, peaking at 3.3K mid-June, and then dropped to 872 by the last week of June. The game’s weekly active users remained relatively stable, starting at 21.8K in early April and ending at 21.7K by the end of June.
These insights are derived from Sensor Tower's comprehensive data. For more in-depth analysis and trends, visit Sensor Tower.